Moustafa Shaheen

I AM

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Hello,

I'm Moustafa

I am a self-taught 3D Artist. I started learning graphics when I was 18. I always felt I fit in while creating artworks. I was born in a very small village and there was so many limitations on what I could do. Creating Artworks gave me the space I needed. I spent the next 7 years enhancing and developing my skills as a 3D Artist and along the way became particularly knowledgeable in environment designing.

Skull Master

Boat&Fireflys


Scooter 3D Renders















Interview With 3DTotal

Hello Guys


My recent interview with 3DTotal 

https://3dtotal.com/news/interviews/moustafa-shaheen-3d-generalist-interview

In the mood, Elane Town

Elane Town-Project


Christmas night 3D Artwork


Princess kira castle

Princess kira castle

In her own magical world, Princess kira thinks she can beat the whole world with her kindness.


Vintage office 3D Artwork




wars of worlds game portfolio



Experience
Environment Artist-2019
  • shoguns entertainment
  • 3D Generalist 2015-2019
  • RadicalPlay
  • Game Artist-2017
  • Big Game Company
  • Upwork Freelancer 2016-2019
  • Upwork Profile
  • Product Visualizer 2016-2019
  • CUVR

  • Softwares
    Maya + SupstacePainter + Vray
    Photoshop, After Effects
    ZBrush
    RedShift, Arnold
    Unreal Engine, Unity
    MudBox, Clarisse

    WHAT I CAN DO

    Environment Design
    Completed professional and personal environment designing projects

    1. Collaboratively design, Model, Texture, and light environmental assets

    2. Work closely with Animators, FX Artists, and Technical Artists to achieve the best results possible

    3. Layout and World build

    3D Modeling, Texturing
    I have an indepth understanding of UvMapping, texturing and hard surface and organic modeling

    1. Create Highpoly, Lowpoly models

    2. Create PBR Textures and materials for high and lowpoly models.

    3. Create materials and model variations of products

    4. Additional modeling in Maya on scanned meshes when needed

    Lighting And Rendering

    1. Lighting and rendering using Vray, Arnold, Redshift

    2. Compositing passes in After Effects and photoshop

    Game Props

    1. I make lowpoly props for Unity, Unreal game engines

    2. Environment creation, optimization, lighting, set-dressing

    3. Working knowledge of Unity

    4. Modeling and texturing gameready assets

    Render Wrangler

    1. Create rendering Maya shots to use rigged lighting sets.

    2. Outputting rendered layers and passes for compositing.

    3D Layout Artist

    1. Breaking down 2D Storyboards into 3D shots.

    2. Staging every shot and plotting the action that will take place within each scene.

    3. Ensuring that everything that is going to be animated is set up properly.

    Portfolio

    Skull Master

    Boat&Fireflys


    Scooter 3D Renders















    Interview With 3DTotal

    Hello Guys


    My recent interview with 3DTotal 

    https://3dtotal.com/news/interviews/moustafa-shaheen-3d-generalist-interview

    In the mood, Elane Town

    Elane Town-Project


    Christmas night 3D Artwork


    Princess kira castle

    Princess kira castle

    In her own magical world, Princess kira thinks she can beat the whole world with her kindness.


    Vintage office 3D Artwork




    wars of worlds game portfolio


    Contact Me
    Moustafa Shaheen
    +201142600889
    Cairo, Egypt